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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UGatherTextFromSourceCommandlet > API/Editor/UnrealEd/UGatherTextFromSourceCommandlet/FStructuredLogMacroDescriptor
| Name | EFlags |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
| Include Path | #include "Commandlets/GatherTextFromSourceCommandlet.h" |
Syntax
enum EFlags
{
None = 0,
Condition = 1 << 0,
Namespace = 1 << 1,
}
Values
| Name | Remarks |
|---|---|
| None | |
| Condition | |
| Namespace |