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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UFbxExportOption
Description
Load the FProperty data from a local ini which the value was store by the function SaveOptions()
Load UI settings from ini file
| Name | LoadOptions |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Exporters/FbxExportOption.h |
| Include Path | #include "Exporters/FbxExportOption.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxExportOption.cpp |
virtual void LoadOptions()