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Holds a map of extension collections paired with worlds
| Name | UEditorWorldExtensionManager |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorWorldExtension.h |
| Include Path | #include "EditorWorldExtension.h" |
Syntax
UCLASS (MinimalAPI)
class UEditorWorldExtensionManager : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEditorWorldExtensionManager
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEditorWorldExtensionManager() |
Default constructor | EditorWorldExtension.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UEditorWorldExtensionManager() |
Default destructor | EditorWorldExtension.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditorWorldExtensionCollection | TArray< TObjectPtr< UEditorWorldExtensionCollection > > | Map of all the editor world maps | EditorWorldExtension.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEditorWorldExtensionCollection * GetEditorWorldExtensions
(
UWorld* InWorld, |
Gets the editor world wrapper that is found with the world passed. | EditorWorldExtension.h | |
void Tick
(
float DeltaSeconds |
Ticks all the collections | EditorWorldExtension.h |