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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorWorldExtension
- UEditorWorldExtension::LeftSimulateInEditor()
- UViewportWorldInteraction::LeftSimulateInEditor()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorWorldExtension.h |
| Include | #include "EditorWorldExtension.h" |
virtual void LeftSimulateInEditor
&40;
UWorld &42; SimulateWorld
&41;
Remarks
Give child class a chance to act on leaving simulate mode