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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorInteractiveToolsContext
Description
Configuration functions Configure whether Render() should early-out for HitProxy rendering passes. If the Mode does not use HitProxy, and the Tools/Gizmos have expensive Render() calls, this can help with interactive performance.
| Name | SetEnableRenderingDuringHitProxyPass |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Tools/EdModeInteractiveToolsContext.h |
| Include Path | #include "Tools/EdModeInteractiveToolsContext.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Tools/EdModeInteractiveToolsContext.cpp |
void SetEnableRenderingDuringHitProxyPass
(
bool bEnabled
)