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| Name | UComponentElementEditorSelectionInterface |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Elements/Component/ComponentElementEditorSelectionInterface.h |
| Include Path | #include "Elements/Component/ComponentElementEditorSelectionInterface.h" |
Syntax
UCLASS (MinimalAPI)
class UComponentElementEditorSelectionInterface : public UComponentElementSelectionInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UComponentElementSelectionInterface → UComponentElementEditorSelectionInterface
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TUniquePtr< ITypedElementTransactedElement > CreateTransactedElementImpl() |
Elements/Component/ComponentElementEditorSelectionInterface.h | ||
virtual bool IsElementSelected
(
const FTypedElementHandle& InElementHandle, |
Elements/Component/ComponentElementEditorSelectionInterface.h | ||
virtual bool ShouldPreventTransactions
(
const FTypedElementHandle& InElementHandle |
Elements/Component/ComponentElementEditorSelectionInterface.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsComponentSelected
(
const UActorComponent* InComponent, |
Elements/Component/ComponentElementEditorSelectionInterface.h |