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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UBlueprintFunctionLibraryFactory
Description
Returns an optional override brush name for the new asset menu. If this is not specified, the (64x64) thumbnail for the supported class will be used.
Virtual Inheritance
- UFactory::GetNewAssetThumbnailOverride → UBlueprintFunctionLibraryFactory::GetNewAssetThumbnailOverride
| Name | GetNewAssetThumbnailOverride |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFunctionLibraryFactory.h |
| Include Path | #include "Factories/BlueprintFunctionLibraryFactory.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
virtual FName GetNewAssetThumbnailOverride() const