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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UBaseIteratePackagesCommandlet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void WorldBuilderFailedLoadingActor
(
const FWorldPartitionActorDesc* ActorDesc |
Commandlets/BaseIteratePackagesCommandlet.h | ||
virtual void WorldBuilderFailedLoadingActor
(
const FWorldPartitionActorDescInstance* ActorDescInstance |
Commandlets/BaseIteratePackagesCommandlet.h |
WorldBuilderFailedLoadingActor(const FWorldPartitionActorDesc *)
| Name | WorldBuilderFailedLoadingActor |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/BaseIteratePackagesCommandlet.h |
| Include Path | #include "Commandlets/BaseIteratePackagesCommandlet.h" |
virtual void WorldBuilderFailedLoadingActor
(
const FWorldPartitionActorDesc * ActorDesc
)
WorldBuilderFailedLoadingActor(const FWorldPartitionActorDescInstance *)
| Name | WorldBuilderFailedLoadingActor |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/BaseIteratePackagesCommandlet.h |
| Include Path | #include "Commandlets/BaseIteratePackagesCommandlet.h" |
virtual void WorldBuilderFailedLoadingActor
(
const FWorldPartitionActorDescInstance * ActorDescInstance
)