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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UAutomatedAssetImportData
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AutomatedAssetImportData.h |
| Include | #include "AutomatedAssetImportData.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/AutomatedAssetImportData.cpp |
bool IsValid&40;&41; const
true if this group contains enough valid data to import