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API > API/Editor > API/Editor/UnrealEd
| Name | UActorFactoryPawn |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPawn.h |
| Include Path | #include "ActorFactories/ActorFactoryPawn.h" |
Syntax
UCLASS (MinimalAPI, Config=Editor)
class UActorFactoryPawn : public UActorFactoryEmptyActor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorFactory → UActorFactoryEmptyActor → UActorFactoryPawn
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UActorFactoryPawn
(
const FObjectInitializer& ObjectInitializer |
ActorFactories/ActorFactoryPawn.h |
Functions
Public
Overridden from UActorFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanCreateActorFrom
(
const FAssetData& AssetData, |
ActorFactories/ActorFactoryPawn.h |