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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UActorEditorContextSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ResetContext () |
Subsystems/ActorEditorContextSubsystem.h | ||
void ResetContext
(
IActorEditorContextClient* Client |
Subsystems/ActorEditorContextSubsystem.h |
ResetContext()
| Name | ResetContext |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Subsystems/ActorEditorContextSubsystem.h |
| Include Path | #include "Subsystems/ActorEditorContextSubsystem.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Subsystems/ActorEditorContextSubsystem.cpp |
void ResetContext()
ResetContext(IActorEditorContextClient *)
| Name | ResetContext |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Subsystems/ActorEditorContextSubsystem.h |
| Include Path | #include "Subsystems/ActorEditorContextSubsystem.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Subsystems/ActorEditorContextSubsystem.cpp |
void ResetContext
(
IActorEditorContextClient * Client
)