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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/ILegacyEdModeWidgetInterface
- ILegacyEdModeWidgetInterface::UsesPropertyWidgets()
- UEdModeDefault::UsesPropertyWidgets()
- UAssetPlacementEdMode::UsesPropertyWidgets()
- USequencerToolsEditMode::UsesPropertyWidgets()
- UAssetPlacementEdMode::UsesPropertyWidgets()
- UBaseLegacyWidgetEdMode::UsesPropertyWidgets()
- UEdModeDefault::UsesPropertyWidgets()
- UAssetPlacementEdMode::UsesPropertyWidgets()
- USequencerToolsEditMode::UsesPropertyWidgets()
- UAssetPlacementEdMode::UsesPropertyWidgets()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/LegacyEdModeInterfaces.h |
| Include | #include "Tools/LegacyEdModeInterfaces.h" |
bool UsesPropertyWidgets&40;&41; const
Remarks
Lets each mode selectively enable widgets for editing properties tagged with 'Show 3D Widget' metadata.