Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/FStaticMeshComponentTarget
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Tools/EditorComponentSourceFactory.h |
| Include | #include "Tools/EditorComponentSourceFactory.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Tools/EditorComponentSourceFactory.cpp |
FStaticMeshComponentTarget
(
UPrimitiveComponent * Component,
EMeshLODIdentifier EditingLOD
)