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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Toolkits > API/Editor/UnrealEd/Toolkits/FModeToolkit
- FModeToolkit::OnToolStarted()
- FStaticMeshEditorModelingToolkit::OnToolStarted()
- FWidgetEditorToolPaletteToolkit::OnToolStarted()
- FScriptableToolsEditorModeToolkit::OnToolStarted()
- FBaseCharacterFXEditorModeToolkit::OnToolStarted()
- FModelingToolsEditorModeToolkit::OnToolStarted()
- FUVEditorModeToolkit::OnToolStarted()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h |
Include | #include "Toolkits/BaseToolkit.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/BaseToolkit.cpp |
virtual void OnToolStarted
&40;
UInteractiveToolManager &42; Manager,
UInteractiveTool &42; Tool
&41;