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Unreal Engine C++ API Reference > Editor > UnrealEd > Toolkits > FModeToolkit
- FModeToolkit::OnToolPaletteChanged()
- FScriptableToolsEditorModeToolkit::OnToolPaletteChanged()
- FModelingToolsEditorModeToolkit::OnToolPaletteChanged()
- FFractureEditorModeToolkit::OnToolPaletteChanged()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h |
Include | #include "Toolkits/BaseToolkit.h" |
virtual void OnToolPaletteChanged
&40;
FName PaletteName
&41;