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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Toolkits > API/Editor/UnrealEd/Toolkits/FModeToolkit
- FModeToolkit::GetToolPaletteDisplayName()
- FStaticMeshEditorModelingToolkit::GetToolPaletteDisplayName()
- FWidgetEditorToolPaletteToolkit::GetToolPaletteDisplayName()
- FBaseCharacterFXEditorModeToolkit::GetToolPaletteDisplayName()
- FScriptableToolsEditorModeToolkit::GetToolPaletteDisplayName()
- FUVEditorModeToolkit::GetToolPaletteDisplayName()
- FModelingToolsEditorModeToolkit::GetToolPaletteDisplayName()
- FFractureEditorModeToolkit::GetToolPaletteDisplayName()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h |
| Include | #include "Toolkits/BaseToolkit.h" |
virtual FText GetToolPaletteDisplayName
&40;
FName Palette
&41; const
the name of Tool Palette
Parameters
| Name | Description |
|---|---|
| PaletteIndex | The index of the ToolPalette to build |