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Unreal Engine C++ API Reference > Editor > UnrealEd > Toolkits > FExtensibilityManager > GetAllExtenders
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
Include | #include "Toolkits/AssetEditorToolkit.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp |
virtual TSharedPtr< FExtender > GetAllExtenders&40;&41;
Remarks
Gets all extenders, consolidated, for use by the editor to be extended