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Unreal Engine C++ API Reference > Editor > UnrealEd > Toolkits > FConsoleCommandExecutor
- IConsoleCommandExecutor::GetExecHistory()
- FConsoleCommandExecutor::GetExecHistory()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/FConsoleCommandExecutor.h |
Include | #include "Toolkits/FConsoleCommandExecutor.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/FConsoleCommandExecutor.cpp |
virtual void GetExecHistory
&40;
TArray< FString > & Out
&41;
Remarks
Get the list of commands that this executor has recently processed.