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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Toolkits > API/Editor/UnrealEd/Toolkits/FBaseToolkit
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/BaseToolkit.h |
Include | #include "Toolkits/BaseToolkit.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/BaseToolkit.cpp |
FString GetTabPrefix&40;&41; const
Returns the prefix string to use for tabs created for this toolkit. In world-centric mode, tabs get a name prefix to make them distinguishable from other tabs