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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Toolkits > API/Editor/UnrealEd/Toolkits/FAssetEditorToolkit
Deprecated * Override CreateEditorModeManager on the toolkit class instead.
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
Include | #include "Toolkits/AssetEditorToolkit.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp |
void SetAssetEditorModeManager
&40;
class FAssetEditorModeManager &42; InModeManager
&41;
Remarks
Set the asset editor mode manager we are using