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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Toolkits > API/Editor/UnrealEd/Toolkits/FAssetEditorToolkit > API/Editor/UnrealEd/Toolkits/FAssetEditorToolkit/OnRequestClose
- FAssetEditorToolkit::OnRequestClose()
- FWorkflowCentricApplication::OnRequestClose()
- FWidgetBlueprintEditor::OnRequestClose()
- FBlueprintEditor::OnRequestClose()
- FWidgetBlueprintEditor::OnRequestClose()
- FBaseCharacterFXEditorToolkit::OnRequestClose()
- FUVEditorToolkit::OnRequestClose()
- FWidgetBlueprintEditor::OnRequestClose()
- FBlueprintEditor::OnRequestClose()
- FWidgetBlueprintEditor::OnRequestClose()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
| Include | #include "Toolkits/AssetEditorToolkit.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp |
virtual bool OnRequestClose
&40;
EAssetEditorCloseReason InCloseReason
&41;
Remarks
Called when this toolkit is requested to close. Returns false if closing should be prevented.