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Unreal Engine C++ API Reference > Editor > UnrealEd > ThumbnailRendering > USoundWaveThumbnailRenderer
- UThumbnailRenderer::Draw()
- USoundWaveThumbnailRenderer::Draw()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SoundWaveThumbnailRenderer.h |
Include | #include "ThumbnailRendering/SoundWaveThumbnailRenderer.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SoundWaveThumbnailRenderer.cpp |
virtual void Draw
&40;
UObject &42; Object,
int32 X,
int32 Y,
uint32 Width,
uint32 Height,
FRenderTarget &42; Viewport,
FCanvas &42; Canvas,
bool bAdditionalViewFamily
&41;
Remarks
Draws a thumbnail for the object that was specified.
Parameters
Name | Description |
---|---|
Object | the object to draw the thumbnail for |
X | the X coordinate to start drawing at |
Y | the Y coordinate to start drawing at |
Width | the width of the thumbnail to draw |
Height | the height of the thumbnail to draw |
Viewport | the viewport being drawn in |
Canvas | the render interface to draw with |
bAdditionalViewFamily | whether this draw should write over the render target (true) or clear it before (false) |