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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ThumbnailRendering > API/Editor/UnrealEd/ThumbnailRendering/USkeletalMeshThumbnailRenderer
- UThumbnailRenderer::Draw()
- USkeletalMeshThumbnailRenderer::Draw()
- UIKRigThumbnailRenderer::Draw()
- UControlRigThumbnailRenderer::Draw()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/SkeletalMeshThumbnailRenderer.h |
Include | #include "ThumbnailRendering/SkeletalMeshThumbnailRenderer.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/ThumbnailRendering/SkeletalMeshThumbnailRenderer.cpp |
virtual void Draw
&40;
UObject &42; Object,
int32 X,
int32 Y,
uint32 Width,
uint32 Height,
FRenderTarget &42;,
FCanvas &42; Canvas,
bool bAdditionalViewFamily
&41;
Remarks
Begin UThumbnailRenderer Object.