Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/TexAligner
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UTexAligner
- UTexAlignerDefault
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerDefault.h |
| Include | #include "TexAligner/TexAlignerDefault.h" |
Syntax
class UTexAlignerDefault : public UTexAligner
Constructors
| Type | Name | Description | |
|---|---|---|---|
UTexAlignerDefault
(
const FObjectInitializer& ObjectInitializer |
Overridden from UTexAligner
| Type | Name | Description | |
|---|---|---|---|
| void | AlignSurf
(
ETexAlign InTexAlignType, |
Aligns a specific BSP surface |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |