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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Subsystems > API/Editor/UnrealEd/Subsystems/UImportSubsystem
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Subsystems/ImportSubsystem.h |
| Include | #include "Subsystems/ImportSubsystem.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Subsystems/ImportSubsystem.cpp |
void BroadcastAssetPreImport
&40;
UFactory &42; InFactory,
UClass &42; InClass,
UObject &42; InParent,
const FName & Name,
const TCHAR &42; Type
&41;
Remarks
Broadcast AssetPreImport, do not broadcast with OnAssetPostImport directly.