Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Subsystems
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UEditorSubsystemBlueprintLibrary
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Subsystems/EditorSubsystemBlueprintLibrary.h |
| Include | #include "Subsystems/EditorSubsystemBlueprintLibrary.h" |
Syntax
class UEditorSubsystemBlueprintLibrary : public UBlueprintFunctionLibrary
Functions
| Type | Name | Description | |
|---|---|---|---|
| UEditorSubsystem * | GetEditorSubsystem
(
TSubclassOf< UEditorSubsystem > Class |
Get a Local Player Subsystem from the Local Player associated with the provided context |