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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Subsystems > API/Editor/UnrealEd/Subsystems/UBrowseToAssetOverrideSubsystem
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Subsystems/BrowseToAssetOverrideSubsystem.h |
| Include | #include "Subsystems/BrowseToAssetOverrideSubsystem.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Subsystems/BrowseToAssetOverrideSubsystem.cpp |
FName GetBrowseToAssetOverride
(
const UObject * Object
)
Remarks
Given an object, see if it has a "browse to asset" package name override. The package name of override, or None if there is no override.