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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Subsystems > API/Editor/UnrealEd/Subsystems/UAssetEditorSubsystem
Inheritance Hierarchy
- TBaseMulticastDelegate_TwoParams< void, const TArray< UObject > &, IAssetEditorInstance >
- UAssetEditorSubsystem::FOnAssetsOpenedInEditorEvent
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Subsystems/AssetEditorSubsystem.h |
| Include | #include "Subsystems/AssetEditorSubsystem.h" |
Syntax
class FOnAssetsOpenedInEditorEvent : public TBaseMulticastDelegate_TwoParams< void, const TArray< UObject > &, IAssetEditorInstance >
Remarks
Called when an asset editor is opening and before widgets are constructed