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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Subsystems > API/Editor/UnrealEd/Subsystems/IAssetEditorInstance
- IAssetEditorInstance::InvokeTab()
- SMiniCurveEditor::InvokeTab()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Subsystems/AssetEditorSubsystem.h |
| Include | #include "Subsystems/AssetEditorSubsystem.h" |
void InvokeTab
&40;
const struct FTabId & TabId
&41;