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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/UStructViewerSettings
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, FName >
- UStructViewerSettings::FSettingChangedEvent
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/StructViewerSettings.h |
| Include | #include "Settings/StructViewerSettings.h" |
Syntax
class FSettingChangedEvent : public TBaseMulticastDelegate_OneParam< void, FName >
Remarks
Returns an event delegate that is executed when a setting has changed.