Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Settings > ULevelEditorViewportSettings
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, FName >
- ULevelEditorViewportSettings::FSettingChangedEvent
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorViewportSettings.h |
Include | #include "Settings/LevelEditorViewportSettings.h" |
Syntax
class FSettingChangedEvent : public TBaseMulticastDelegate_OneParam< void, FName >
Remarks
Returns an event delegate that is executed when a setting has changed.