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Unreal Engine C++ API Reference > Editor > UnrealEd > Settings > ULevelEditorPlaySettings
Deprecated * This feature has been removed. Set PlayNetMode == EPlayNetMode::PIE_Standalone instead.
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
Include | #include "Settings/LevelEditorPlaySettings.h" |
bool GetAutoConnectToServer
&40;
bool & OutAutoConnectToServer
&41; const