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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/ULevelEditorMiscSettings
Syntax
uint32 bCreateNewAudioDeviceForPlayInEditor: 1
Remarks
If checked, will create a new audio engine instance for the play-in-editor window. Otherwise, will re-use the audio device used in content browser.