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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings > API/Editor/UnrealEd/Settings/UEditorPerformanceProjectSetting-
- UObject::PostInitProperties()
- UEditorPerformanceProjectSettings::PostInitProperties()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h |
| Include | #include "Settings/EditorProjectSettings.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Settings/EditorProjectSettings.cpp |
virtual void PostInitProperties()
Remarks
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.