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Unreal Engine C++ API Reference > Editor > UnrealEd > Settings
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorViewportSettings.h |
Include | #include "Settings/LevelEditorViewportSettings.h" |
Syntax
struct FSnapToSurfaceSettings
Remarks
Settings that control the behavior of the "snap to surface" feature
Variables
Type | Name | Description | |
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bool | bEnabled | Whether snapping to surfaces in the world is enabled |
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bool | bSnapRotation | Whether objects should match the rotation of the surfaces they snap to |
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float | SnapOffsetExtent | The amount of offset to apply when snapping to surfaces |
Constructors
Type | Name | Description | |
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