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Unreal Engine C++ API Reference > Editor > UnrealEd > Settings > FAutoReimportDirectoryConfig
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h |
Include | #include "Settings/EditorLoadingSavingSettings.h" |
Syntax
struct FParseContext
Variables
Constructors
Type | Name | Description | |
---|---|---|---|
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FParseContext
(
bool bInEnableLogging |