Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SSkeletonBoneRemoval
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h |
| Include | #include "SSkeletonWidget.h" |
TSharedRef< ITableRow > GenerateSkeletonBoneRow
&40;
TSharedPtr< FName > InBoneName,
const TSharedRef< STableViewBase > & OwnerTable
&41;
Remarks
Create an individual row for the bone name list