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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SSkeletonBoneRemoval
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h |
| Include Path | #include "SSkeletonWidget.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SSkeletonBoneRemoval >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SSkeletonBoneRemoval::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
SSkeletonWidget.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | SSkeletonWidget.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| The bones to remove (for list display) | SSkeletonWidget.h | ||
WidgetArgsType & WarningMessage
(
FText InArg |
Message to display to the user | SSkeletonWidget.h | |
WidgetArgsType & WidgetWindow
(
TSharedPtr< SWindow > InArg |
The window this panel has been placed in | SSkeletonWidget.h |