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Unreal Engine C++ API Reference > Editor > UnrealEd
Inheritance Hierarchy
- SCompoundWidget
- FSlateInvalidationRoot
- SWindow
- SSelectFolderDlg
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h |
Include | #include "SSkeletonWidget.h" |
Syntax
class SSelectFolderDlg : public SWindow
Variables
Type | Name | Description | |
---|---|---|---|
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FText | AssetPath | |
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EAppReturnType::Type | UserResponse |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
---|---|---|---|
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void | Construct
(
const FArguments& InArgs |
|
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FString | GetAssetPath () |
Gets the resulting asset path |
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FReply | OnButtonClick
(
EAppReturnType::Type ButtonID |
|
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void | OnPathChange
(
const FString& NewPath |
|
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EAppReturnType::Type | ShowModal () |
Displays the dialog in a blocking fashion |
Classes
Type | Name | Description | |
---|---|---|---|
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FArguments |