Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > SSelectFolderDlg
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SSelectFolderDlg::FArguments
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h |
Include | #include "SSkeletonWidget.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SSelectFolderDlg >
Constructors
Type | Name | Description | |
---|---|---|---|
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FArguments () |
Functions
Type | Name | Description | |
---|---|---|---|
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WidgetArgsType & | DefaultAssetPath
(
FText InArg |
Typedefs
Name | Description |
---|---|
WidgetArgsType |