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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SReplaceMissingSkeletonDialog > API/Editor/UnrealEd/SReplaceMissingSkeletonDialog/FArguments
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h |
| Include | #include "SSkeletonWidget.h" |
WidgetArgsType & AnimAssets
&40;
TArray< TWeakObjectPtr< UObject >> InArg
&41;