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This is the base class for a mode widget in a workflow oriented editor.
| Name | SModeWidget |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/SModeWidget.h |
| Include Path | #include "WorkflowOrientedApp/SModeWidget.h" |
Syntax
class SModeWidget : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SModeWidget
- FSlateControlledConstruction → SWidget → SCompoundWidget → SModeWidget
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActiveModeBorderImage | const FSlateBrush * | Border images. | WorkflowOrientedApp/SModeWidget.h | |
| CanBeSelected | TAttribute< bool > | Can this mode be selected? | WorkflowOrientedApp/SModeWidget.h | |
| HoverBorderImage | const FSlateBrush * | WorkflowOrientedApp/SModeWidget.h | ||
| InactiveModeBorderImage | const FSlateBrush * | WorkflowOrientedApp/SModeWidget.h | ||
| ModeText | FText | The text representation of this mode. | WorkflowOrientedApp/SModeWidget.h | |
| OnGetActiveMode | TAttribute< FName > | The active mode of this group. | WorkflowOrientedApp/SModeWidget.h | |
| OnSetActiveMode | FOnModeChangeRequested | The delegate to call when this mode is selected. | WorkflowOrientedApp/SModeWidget.h | |
| ThisMode | FName | The mode this widget is representing. | WorkflowOrientedApp/SModeWidget.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
Construct a SModeWidget. | WorkflowOrientedApp/SModeWidget.h |