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Unreal Engine C++ API Reference > Editor > UnrealEd > SMiniCurveEditor
- IAssetEditorInstance::InvokeTab()
- SMiniCurveEditor::InvokeTab()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/MiniCurveEditor.h |
Include | #include "MiniCurveEditor.h" |
virtual void InvokeTab
&40;
const struct FTabId & TabId
&41;