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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SKeySelector
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SKeySelector::FArguments
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SKeySelector.h |
| Include | #include "SKeySelector.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SKeySelector >
Constructors
| Type | Name | Description | |
|---|---|---|---|
FArguments () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| WidgetArgsType & | AllowClear
(
bool InArg |
||
| WidgetArgsType & | CurrentKey
(
const TAttribute< TOptional< FKey > >& InAttribute |
||
| WidgetArgsType & | FilterBlueprintBindable
(
bool InArg |
||
| WidgetArgsType & | Font
(
const TAttribute< FSlateFontInfo >& InAttribute |
||
| WidgetArgsType & | OnKeyChanged
(
const FOnKeyChanged& InDelegate |
||
| WidgetArgsType & | TreeViewHeight
(
const TAttribute< FOptionalSize >& InAttribute |
||
| WidgetArgsType & | TreeViewWidth
(
const TAttribute< FOptionalSize >& InAttribute |
Typedefs
| Name | Description |
|---|---|
| WidgetArgsType |