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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SKeySelector > API/Editor/UnrealEd/SKeySelector/FArguments
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SKeySelector.h |
| Include | #include "SKeySelector.h" |
WidgetArgsType & Font
&40;
const TAttribute< FSlateFontInfo > & InAttribute
&41;