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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SKeySelector
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SKeySelector.h |
| Include Path | #include "SKeySelector.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SKeySelector >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SKeySelector::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
SKeySelector.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | SKeySelector.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & AllowClear
(
bool InArg |
SKeySelector.h | ||
WidgetArgsType & AllowKeyChange
(
bool InArg |
SKeySelector.h | ||
WidgetArgsType & CurrentKey
(
const TAttribute< TOptional< FKey > >& InAttribute |
SKeySelector.h | ||
WidgetArgsType & FilterBlueprintBindable
(
bool InArg |
SKeySelector.h | ||
WidgetArgsType & Font
(
const TAttribute< FSlateFontInfo >& InAttribute |
SKeySelector.h | ||
WidgetArgsType & OnKeyChanged
(
const FOnKeyChanged& InDelegate |
SKeySelector.h | ||
WidgetArgsType & TreeViewHeight
(
const TAttribute< FOptionalSize >& InAttribute |
SKeySelector.h | ||
WidgetArgsType & TreeViewWidth
(
const TAttribute< FOptionalSize >& InAttribute |
SKeySelector.h |