Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > SEditorViewportToolbarMenu > FArguments
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarMenu.h |
Include | #include "SEditorViewportToolBarMenu.h" |
WidgetArgsType & Label
&40;
const TAttribute< FText > & InAttribute
&41;
Remarks
The label to show in the menu