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Unreal Engine C++ API Reference > Editor > UnrealEd
Inheritance Hierarchy
- FSlateControlledConstruction
- TSharedFromThis
- SWidget
- SCompoundWidget
- SEditorViewportToolbarMenu
- SEditorViewportViewMenu
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarMenu.h |
Include | #include "SEditorViewportToolBarMenu.h" |
Syntax
class SEditorViewportToolbarMenu : public SCompoundWidget
Remarks
Widget that opens a menu when clicked
Variables
Type | Name | Description | |
---|---|---|---|
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FName | MenuName | Name of tool menu |
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TWeakPtr< class SViewportToolBar > | ParentToolBar | Parent tool bar for querying other open menus |
Functions
Type | Name | Description | |
---|---|---|---|
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void | Construct
(
const FArguments& Declaration |
Constructs the menu |
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FText | GetFilteredToolTipText
(
TAttribute< FText > ToolTipText |
Called to query the tool tip text for this widget, but will return an empty text for menu bar items when a menu for that menu bar is already open |
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TWeakPtr< class SViewportToolBar > | Returns parent tool bar | |
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bool | IsMenuOpen () |
Classes
Type | Name | Description | |
---|---|---|---|
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FArguments |