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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/SEditorViewportToolBarButton
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SEditorViewportToolBarButton::FArguments
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarButton.h |
| Include | #include "SEditorViewportToolBarButton.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SEditorViewportToolBarButton >
Constructors
| Type | Name | Description | |
|---|---|---|---|
FArguments () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| WidgetArgsType & | ButtonStyle
(
const FButtonStyle* InArg |
Style to use when this is a regular button type | |
| WidgetArgsType & | ButtonType
(
EUserInterfaceActionType InArg |
The button type to use | |
| WidgetArgsType & | CheckBoxStyle
(
const FCheckBoxStyle* InArg |
Style to use when this is a check box type | |
| WidgetArgsType & | Image
(
const TAttribute< FName >& InAttribute |
Style name of an image to use. | |
| WidgetArgsType & | IsChecked
(
const TAttribute< bool >& InAttribute |
Checked state of the button | |
| WidgetArgsType & | OnClicked
(
const FOnClicked& InDelegate |
Called when the button is clicked |
Typedefs
| Name | Description |
|---|---|
| WidgetArgsType |