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A simple class that represents a toolbar button in an editor viewport toolbar
| |
|
| Name |
SEditorViewportToolBarButton |
| Type |
class |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarButton.h |
| Include Path |
#include "SEditorViewportToolBarButton.h" |
Syntax
class SEditorViewportToolBarButton : public SCompoundWidget
Inheritance Hierarchy
Structs
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| CheckedBrush |
const FSlateBrush * |
Cached brush to use when the button is checked |
SEditorViewportToolBarButton.h |
|
| IsChecked |
TAttribute< bool > |
Attribute used to get the state of a checkbox |
SEditorViewportToolBarButton.h |
|
| NormalBrush |
const FSlateBrush * |
Cached brush to use when the button is unchecked |
SEditorViewportToolBarButton.h |
|
| OnClickedDelegate |
FOnClicked |
Delegate to call when the button is clicked |
SEditorViewportToolBarButton.h |
|
Functions
Public